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- #3440x1440p shadow of the tomb raider background mod#
- #3440x1440p shadow of the tomb raider background drivers#
- #3440x1440p shadow of the tomb raider background driver#
- #3440x1440p shadow of the tomb raider background series#
Though while I have heard and seen NVIDIA comparisons it's interesting that it still works really well for Origins and Odyssey, AMD's situation is what it is but NVIDIA has a near 40% gain for D3D11 anyway due to for one thing the driver having less CPU overhead.
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(Vulkan branch is a bit behind the main one but I think Vulkan SDK support for that is at 1.2.135.0 now, should be merged in ready for 450.x whenever that's finalized.)īut it should still cover for the bigger gains in 1.0 and 1.1 anyway.
#3440x1440p shadow of the tomb raider background drivers#
Work for DXGI 1.6 support and the newest improvements from the Vulkan 1.2.139.0 SDK although for AMD they support up to 1.2.131 I believe on Windows with 20.4.2 and NVIDIA is using 1.1.x for their main release branch drivers of 445.98 There isn't much from 1.6.1 but the compiled version can be found via. ¯\_(ツ)_/¯Ĭertain standards being enforced or supported (Like flip model presentation.) and whatever extensions are in effect as DXVK frequently adds in the newest ones. I hope Kaldaien won't mind me to create this thread in his forum, but yet it's a good chance to put more shame on Ubisoft, which I hope will be fine by him. This initial lag requires you to repeat the benchmark to get valid results. If you do so, please pay attention to the fact that DXVK does lag for a very short period of time when it has to render shaders for the first time to create it's "ACOdyssey.dxvk-cache"-File.
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Now I'd love to see if some users could verify my discovery by doing some benchmarks too. I assume the improvements might heavily depend on the CPU, which was kind of bottlenecked by my aging i7-4790K and no mod. Yet, I was able to absolutely make sure I got heavy performance improvements by using DXVK on Assassin's Creed Odyssey.Īs stated above I repeated these benchmarks a couple of times in each configuration to verify this effect. It's feature to also work on windows is just a nice side effect of that.ĭevs of DXVK stated they couldn't think of a scenario where DXVK could improve performance on Windows over the native implementation of DirectX. The primary goal of the DXVK-Project is to make games using DirectX run on Linux. Now there is a tool called DXVK, which also uses dxgi.dll-Interception, like Special K, but is actually a wrapper from DirectX to Vulkan. So far this might not be anything new to us as Kaldaien stopped supporting Ubisoft Games for a very decent reason.
#3440x1440p shadow of the tomb raider background mod#
Special K Mod (taken from SK_Odyssey_fast_stream-v0.7z, the most recent Special K makes the game crash at startup) To make sure it was fault free, I repeated them all a couple of times. I did some benchmarks with the games internal benchmark tool for that. There are all sorts of opportunities for badass wallpapers, so we’ve compiled some of our favorites HD screenshots and key art that we think should totally be your new background.I just made an interesting discovery regarding Assassins Creed Odyssey I thought I should share and that might heavily help all those that were in false hope Special K Mod would fix their performance issues. Good thing, then, that the game’s photo mode is awesome, allow players to manipulate Lara Croft into position for some spectacular, background-worthy screenshots. In fact, thanks to clever lighting effects and some serious attention to detail, Shadow of the Tomb Raider is by far the best-looking game in the series. Clambering around crumbling cliff edges and wading through the thick undergrowth of Jurassic-looking forests is about as exotic as Tomb Raider has ever felt. In our review playthrough, we thoroughly enjoyed our time with the game and were particularly impressed with just how gorgeous the lush outdoor environments were to behold.
#3440x1440p shadow of the tomb raider background series#
Shadow of the Tomb Raider launched last week and fans of the series will likely be trekking their way through the Peruvian Jungle toward the finale of Lara Croft’s rebooted trilogy story.
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